M:tG card similarity search
3B · Enchantment
Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Frantic Inventory | 1U | Instant | Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard. |
Take Inventory | 1U | Sorcery | Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard. |
Verdant Catacombs | Land | {T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. | |
Gamble | R | Sorcery | Search your library for a card, put that card into your hand, discard a card at random, then shuffle. |
Curse of the Forsaken | 2W | Enchantment — Aura Curse | Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life. |
Staff of the Wild Magus | 3 | Artifact | Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. |
Market | 2U | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards. |
Blessed Wind | 7WW | Sorcery | Target player's life total becomes 20. |
Didact Echo | 4U | Creature — Spirit Cleric | When Didact Echo enters the battlefield, draw a card. Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard. 3/2 |
Nettling Curse | 2B | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 3 life. {1}{R}: Enchanted creature attacks this turn if able. |