Card Codex

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17 May 2024: Card library updated.

Queen Allenal of Ruadach

GWW · Legendary Creature — Elf Noble

Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead. */*

Similar cards

Color identity:
NameManaTypeText
Krovikan Mist 1UCreature — Illusion Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield. */*
Drove of Elves 3GCreature — Elf Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control. */*
Multani, Maro-Sorcerer 4GGLegendary Creature — Elemental Shroud (This creature can't be the target of spells or abilities.) Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands. */*
Pegasus Refuge 3WEnchantment {2}, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Spirit Mirror 2WWEnchantment At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection.
Assemble 4GWInstant Create three 2/2 green and white Elf Knight creature tokens with vigilance.
Lord of Extinction 3BGCreature — Elemental Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards. */*
Swarm of Rats 1BCreature — Rat Swarm of Rats's power is equal to the number of Rats you control. */1
Skyknight Vanguard RWCreature — Human Knight Flying Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking. 1/2
Attended Knight 2WCreature — Human Knight First strike When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token. 2/2
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