M:tG card similarity search
RR · Enchantment
Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Name | Mana | Type | Text |
---|---|---|---|
Necrite | 1BB | Creature — Thrull | Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. 2/2 |
Top-Secret Tunnel | Artifact — Contraption | Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn. | |
Goblin Locksmith | 1R | Creature — Goblin Rogue | Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. 2/1 |
Rampart Smasher | R/GR/GR/GR/G | Creature — Giant | Rampart Smasher can't be blocked by Knights or Walls. 5/5 |
Stealth Mission | 2U | Sorcery | Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn. |
Windshaper Planetar | 4W | Creature — Angel | Flash Flying When Windshaper Planetar enters the battlefield during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.) 4/4 |
Plague Wind | 7BB | Sorcery | Destroy all creatures you don't control. They can't be regenerated. |
Unquenchable Fury | Sorcery | Each Minotaur can't be blocked this turn except by two or more creatures. | |
Wormhole Serpent | 4U | Creature — Serpent | {3}{U}: Target creature can't be blocked this turn. 3/5 |
Scarred Puma | R | Creature — Cat | Scarred Puma can't attack unless a black or green creature also attacks. 2/1 |