Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Regal Bloodlord

3WB · Creature — Vampire Soldier

Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. 2/4

Similar cards

Color identity:
NameManaTypeText
Knight of the Ebon Legion BCreature — Vampire Knight {2}{B}: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.) 1/2
Penumbra Bobcat 2GCreature — Cat When Penumbra Bobcat dies, create a 2/1 black Cat creature token. 2/1
Multi-Headed Creature — Hydra At the beginning of each end step, if you rolled a die this turn, Augment {4}{G} ({4}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +4/+4
Biogenic Ooze 3GGCreature — Ooze When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. At the beginning of your end step, put a +1/+1 counter on each Ooze you control. {1}{G}{G}{G}: Create a 2/2 green Ooze creature token. 2/2
Wand of the Elements 4Artifact {T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. {T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
Mad Dog 1RCreature — Dog At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it. 2/2
Pegasus Stampede 1WSorcery Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Pegasus creature token with flying.
Open the Graves 3BBEnchantment Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
Birthing Boughs 3Artifact {4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.)
Merrow Commerce 1UTribal Enchantment — Merfolk At the beginning of your end step, untap all Merfolk you control.
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