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17 May 2024: Card library updated.

Sanctum of Calm Waters

3U · Legendary Enchantment — Shrine

At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.

Similar cards

Color identity:
NameManaTypeText
Mana-Charged Dragon 4RRCreature — Dragon Flying, trample Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way. 5/5
Amok 1REnchantment {1}, Discard a card at random: Put a +1/+1 counter on target creature.
Coercion 2BSorcery Target opponent reveals their hand. You choose a card from it. That player discards that card.
Larceny 3BBEnchantment Whenever a creature you control deals combat damage to a player, that player discards a card.
Organ Harvest BSorcery Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}.
Ingenious Mastery X2USorcery You may pay {2}{U} rather than pay this spell's mana cost. If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.
Ghost Tactician 4WCreature — Spirit Spellshaper {W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. 2/5
Noose Constrictor 1GCreature — Snake Reach Discard a card: Noose Constrictor gets +1/+1 until end of turn. 2/2
Winged Portent 1UUInstant Cleave {4}{G}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Draw a card for each creature [with flying] you control.
Mind's Eye 5Artifact Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
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