M:tG card similarity search
1U · Instant
Conjure a duplicate of each of up to two target nontoken creatures you control into your hand.
Name | Mana | Type | Text |
---|---|---|---|
Venerated Teacher | 2U | Creature — Human Wizard | When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up. 2/2 |
Pilfered Plans | 1UB | Sorcery | Target player mills two cards. Draw two cards. |
Haystack | 1W | Artifact | {2}, {T}: Target creature you control phases out. |
Awaken the Maelstrom | Sorcery | Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls. | |
Decoction Module | 2 | Artifact | Whenever a creature enters the battlefield under your control, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand. |
Rising of the Day | 2R | Enchantment | Creatures you control have haste. Legendary creatures you control get +1/+0. |
Fulgent Distraction | 2W | Instant | Choose two target creatures. Tap those creatures, then unattach all Equipment from them. |
Blizzard Brawl | G | Snow Sorcery | Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
Brass Squire | 3 | Artifact Creature — Myr | {T}: Attach target Equipment you control to target creature you control. 1/3 |
Tale of Tinúviel | 3WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel. II — Return target creature card from your graveyard to the battlefield. III — Up to two target creatures you control each gain lifelink until end of turn. |