M:tG card similarity search
1W · Enchantment Creature — Spirit
Each player can't draw more than one card each turn. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Joven's Tools | 6 | Artifact | {4}, {T}: Target creature can't be blocked this turn except by Walls. |
Dusk's Landing | B | Sorcery | Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead. |
Phyrexian Censor | 2W | Creature — Phyrexian Wizard | Each player can't cast more than one non-Phyrexian spell each turn. Non-Phyrexian creatures enter the battlefield tapped. 3/3 |
Seedtime | 1G | Instant | Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn. |
Thraben Exorcism | 1W | Instant | Exile target Spirit, creature with disturb, or enchantment. |
Mangara, the Diplomat | 3W | Legendary Creature — Human Cleric | Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. 2/4 |
Cruel Revival | 4B | Instant | Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. |
Grixis Battlemage | 2B | Creature — Human Wizard | {U}, {T}: Draw a card, then discard a card. {R}, {T}: Target creature can't block this turn. 2/2 |
Everybody Lives! | 1W | Instant | All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn. |
Flux | 2U | Sorcery | Each player discards any number of cards, then draws that many cards. Draw a card. |