M:tG card similarity search
8UU · Sorcery
Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.
Name | Mana | Type | Text |
---|---|---|---|
Dusk's Landing | B | Sorcery | Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead. |
Head Games | 3BB | Sorcery | Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles. |
Denying Wind | 7UU | Sorcery | Search target player's library for up to seven cards and exile them. Then that player shuffles. |
Peer into the Abyss | 4BBB | Sorcery | Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. |
Tree of Perdition | 3B | Creature — Plant | Defender {T}: Exchange target opponent's life total with Tree of Perdition's toughness. 0/13 |
Whirlpool Warrior | 2U | Creature — Merfolk Warrior | When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards. 2/2 |
Stranglehold | 3R | Enchantment | Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
Celestus Sanctifier | 2W | Creature — Human Cleric | If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield. Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard. 3/2 |
Worldpurge | 4W/UW/UW/UW/U | Sorcery | Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana. |
Seek | WB | Instant | Search target opponent's library for a card and exile it. You gain life equal to its mana value. Then that player shuffles. |