M:tG card similarity search
3R · Creature — Human Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Menace 3/3
Name | Mana | Type | Text |
---|---|---|---|
Expedition Supplier | 2W | Creature — Human Warrior | Whenever one or more Humans and/or Warriors enter the battlefield under your control, conjure a card named Utility Knife onto the battlefield. This ability triggers only once each turn. 2/2 |
Deadeye Tracker | B | Creature — Human Pirate | {1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
Yotian Tactician | 2WU | Creature — Human Soldier | Other Soldiers you control get +1/+1. 3/4 |
Dogged Hunter | 2W | Creature — Human Nomad | {T}: Destroy target creature token. 1/1 |
Trueheart Duelist | 1W | Creature — Human Warrior | Trueheart Duelist can block an additional creature each combat. Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) 2/2 |
Desperate Farmer | 2B | Creature — Human Peasant | Lifelink When another creature you control dies, transform Desperate Farmer. 2/2 |
Abbey Matron | 2W | Creature — Human Cleric | {W}, {T}: Abbey Matron gets +0/+3 until end of turn. 1/3 |
Deft Duelist | WU | Creature — Human Rogue | First strike Shroud (This creature can't be the target of spells or abilities.) 2/1 |
Aerial Engineer | 2WU | Creature — Human Artificer | As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. 2/4 |
Daysquad Marshal | 3W | Creature — Human Soldier | When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token. 3/3 |