M:tG card similarity search
2U · Instant
Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Name | Mana | Type | Text |
---|---|---|---|
Corrupted Resolve | 1U | Instant | Counter target spell if its controller is poisoned. |
Ruinous Path | 1BB | Sorcery | Destroy target creature or planeswalker. Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Pile On | 3B | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Bioessence Hydra | 3GU | Creature — Hydra Mutant | Trample Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. 4/4 |
Path of the Schemer | 4B | Sorcery | Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. |
Spark Double | 3U | Creature — Illusion | You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary. 0/0 |
Mystic Denial | 1UU | Instant | Counter target creature or sorcery spell. |
Scatter to the Winds | 1UU | Instant | Counter target spell. Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Sinister Sabotage | 1UU | Instant | Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
Douse | 2U | Enchantment | {1}{U}: Counter target red spell. |