M:tG card similarity search
3RW · Sorcery
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Name | Mana | Type | Text |
---|---|---|---|
Awesome Presence | U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it. |
Sorrow's Path | Land | {T}: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking. Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control. | |
Sacrifice Play | 2W | Instant | A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature. |
Volt-Charged Berserker | Creature — Human Berserker | Volt-Charged Berserker can't block. 4/3 | |
Siege Elemental | 4RR | Creature — Elemental | Trample Untapped creatures can't block. Tapped creatures can block. 6/6 |
Top-Secret Tunnel | Artifact — Contraption | Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn. | |
Slipstream Eel | 5UU | Creature — Fish Beast | Slipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) 6/6 |
Fight or Flight | 3W | Enchantment | At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn. |
Bumper Cars | Artifact — Attraction | Visit — Target creature must be blocked this turn if able. | |
Hunted Ghoul | B | Creature — Zombie | Hunted Ghoul can't block Humans. 1/2 |