Card Codex

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17 May 2024: Card library updated.

The Big Idea

4RR · Legendary Creature — Brainiac Villain

{2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. 4/4

Similar cards

Color identity:
NameManaTypeText
Gristle Grinner 4BCreature — Zombie Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. 3/3
Flesh Allergy 2BBSorcery As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.
Unholy Indenture 2BEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
Fleshmad Steed 1BCreature — Horse Whenever another creature dies, tap Fleshmad Steed. 2/2
Battle Screech 2WWSorcery Create two 1/1 white Bird creature tokens with flying. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Development 3URInstant Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
Loyal Cathar WWCreature — Human Soldier Vigilance When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step. 2/2
Wanted Griffin 3WCreature — Griffin Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2
Goliath Hatchery 4GGEnchantment When Goliath Hatchery enters the battlefield, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value.
Light of the Legion 4WWCreature — Angel Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When Light of the Legion dies, put a +1/+1 counter on each white creature you control. 5/5
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