M:tG card similarity search
3RRR · Sorcery
Destroy target land and all other lands with the same name as that land.
Name | Mana | Type | Text |
---|---|---|---|
Violent Impact | 3R | Sorcery | Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.) |
Volcanic Submersion | 4R | Sorcery | Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.) |
Global Ruin | 4W | Sorcery | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. |
Rats of Rath | 1B | Creature — Rat | {B}: Destroy target artifact, creature, or land you control. 2/1 |
Fulminator Mage | 1B/RB/R | Creature — Elemental Shaman | Sacrifice Fulminator Mage: Destroy target nonbasic land. 2/2 |
Crackling Emergence | 1R | Enchantment — Aura | Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn. |
Barbarian Riftcutter | 4R | Creature — Human Barbarian | {R}, Sacrifice Barbarian Riftcutter: Destroy target land. 3/3 |
Rancid Earth | 1BB | Sorcery | Destroy target land. Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player. |
Verdant Touch | 1G | Sorcery | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.) |
Harmonious Emergence | 3G | Enchantment — Aura | Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. |