Card Codex

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17 May 2024: Card library updated.

Wall of Shards

1W · Snow Creature — Wall

Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 1/8

Similar cards

Color identity:
NameManaTypeText
Tamiyo's Safekeeping GInstant Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Sulfuric Vortex 1RREnchantment At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead.
A-Cauldron Familiar BCreature — Cat A-Cauldron Familiar can't block. When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. 1/1
Blood Artist 1BCreature — Vampire Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1
Transcendence 3WWWEnchantment You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Soul Shepherd 1WCreature — Human Cleric {W}, Exile a creature card from your graveyard: You gain 1 life. 2/1
Forsaken Wastes 2BWorld Enchantment Players can't gain life. At the beginning of each player's upkeep, that player loses 1 life. Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
Thunderscape Master 2RRCreature — Human Wizard {B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. 2/2
Dawnhart Geist 1WCreature — Spirit Warlock Whenever you cast an enchantment spell, you gain 2 life. 1/3
Vampire Lacerator BCreature — Vampire Warrior At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. 2/2
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