Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Warrior's Oath

RR · Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Similar cards

Color identity:
NameManaTypeText
Assault Suit 4Artifact — Equipment Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
Hijack 1RRSorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Mirror Wall 3UCreature — Wall Defender (This creature can't attack.) {W}: Mirror Wall can attack this turn as though it didn't have defender. 3/4
Soul Swindler 4BCreature — Demon Employee As long as you've visited an Attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.) When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 5/3
Screeching Phoenix 4RRCreature — Phoenix Flying {2}{R}: Creatures you control get +1/+0 until end of turn. 4/4
Elvish Herder GCreature — Elf {G}: Target creature gains trample until end of turn. 1/1
Windborne Charge 2WWSorcery Two target creatures you control each get +2/+2 and gain flying until end of turn.
Afterlife Insurance 1W/BInstant Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)
Assembly-Worker 3Artifact Creature — Assembly-Worker {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. 2/2
Orzhova Plane — Ravnica When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield. Whenever chaos ensues, for each opponent, exile up to one target creature card from that player's graveyard.
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