Card Codex

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17 May 2024: Card library updated.

Arboria

2GG · World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

Similar cards

Color identity:
NameManaTypeText
Blessed Spirits 2WCreature — Spirit Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. 2/2
Graven Lore 3UUSnow Instant Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.)
Raving Dead 4BCreature — Zombie Deathtouch At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down. 2/6
Reverence 2WWEnchantment Creatures with power 2 or less can't attack you.
Abyssal Gorestalker 4BBCreature — Horror When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures. 6/6
Mark for Death 3RSorcery Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.
Mirran Spy 2UCreature — Drone Flying Whenever you cast an artifact spell, you may untap target creature. 1/3
Hasran Ogress BBCreature — Ogre Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}. 3/2
Venture Forth 3GSorcery Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it. Suspend 3—{1}{G}
Malevolent Hermit 1UCreature — Human Wizard {U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1
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