M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Lose Hope | B | Instant | Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Lost in a Labyrinth | U | Instant | Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Stronghold Overseer | 3BBB | Creature — Demon | Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. 5/5 |
Compound Fracture | B | Instant | Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard. |
Rank and File | 2BB | Creature — Zombie | When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn. 3/3 |
Executioner's Swing | WB | Instant | Target creature that dealt damage this turn gets -5/-5 until end of turn. |
Smog Elemental | 4BB | Creature — Elemental | Flying Creatures with flying your opponents control get -1/-1. 3/3 |
Malicious Eclipse | 1BB | Sorcery | All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead. |
Nuclear Fallout | XBB | Sorcery | Each creature gets twice -X/-X until end of turn. Each player gets X rad counters. |
Wilderness Hypnotist | 2UU | Creature — Merfolk Wizard | {T}: Target red or green creature gets -2/-0 until end of turn. 1/3 |