M:tG card similarity search
1G · Instant
Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Isshin, Two Heavens as One | RWB | Legendary Creature — Human Samurai | If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 3/4 |
Peace Talks | 1W | Sorcery | This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. |
Backslide | 1U | Instant | Turn target creature with a morph ability face down. Cycling {U} ({U}, Discard this card: Draw a card.) |
Imprison | B | Enchantment — Aura | Enchant creature Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison. Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison. |
Tarrian's Journal | 1B | Legendary Artifact | {T}, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery. {2}, {T}, Discard your hand: Transform Tarrian's Journal. |
Bane's Contingency | 1UU | Instant | Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card. |
Battle Mammoth | 3GG | Creature — Elephant | Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/5 |
Multani's Presence | G | Enchantment | Whenever a spell you've cast is countered, draw a card. |
Lost in Thought | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn. |
Consider | U | Instant | Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card. |