Card Codex

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17 May 2024: Card library updated.

Control Magic

2UU · Enchantment — Aura

Enchant creature You control enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Thran Power Suit 2Artifact — Equipment Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Really Epic Punch 1GSorcery Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.
Haystack 1WArtifact {2}, {T}: Target creature you control phases out.
Behind the Scenes 2BEnchantment Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn.
Rally of Wings 1WInstant Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Ancient Animus 1GInstant Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Reclamation 2GWEnchantment Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Piston Sledge 3Artifact — Equipment When Piston Sledge enters the battlefield, attach it to target creature you control. Equipped creature gets +3/+1. Equip—Sacrifice an artifact.
Tanglespan Lookout 2GCreature — Satyr Whenever an Aura enters the battlefield under your control, draw a card. 2/3
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