Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Esquire of the King

W · Creature — Human Soldier

{4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. 1/1

Similar cards

Color identity:
NameManaTypeText
Marshaling Cry 1WWSorcery Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Inspirational Antelope 1GCreature — Antelope Legacy — Before the game starts, choose a keyword or ability word and write it below. Spells with __________ you cast cost {1} less to cast. 1/3
Always Watching 1WWEnchantment Nontoken creatures you control get +1/+1 and have vigilance.
Fervent Charge 1RWBEnchantment Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Takenuma, Abandoned Mire Legendary Land {T}: Add {B}. Channel — {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Beaming Defiance 1WInstant Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Blossoming Defense GInstant Target creature you control gets +2/+2 and gains hexproof until end of turn.
Dive Down UInstant Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Glint 1UInstant Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Ranger's Guile GInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Page 30