M:tG card similarity search
4B · Enchantment — Aura
Enchant creature Enchanted creature gets -4/-4. When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Name | Mana | Type | Text |
---|---|---|---|
Primeval Light | 3G | Sorcery | Destroy all enchantments target player controls. |
Next of Kin | 2G | Enchantment — Aura | Enchant creature When enchanted creature dies, you may put a creature card you own with lesser mana value from your hand or from the command zone onto the battlefield. If you do, return Next of Kin to the battlefield attached to that creature at the beginning of the next end step. |
Grim Strider | 3B | Creature — Horror | Grim Strider gets -1/-1 for each card in your hand. 6/6 |
Earthbind | R | Enchantment — Aura | Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying." |
Tranquil Path | 4G | Sorcery | Destroy all enchantments. Draw a card. |
Nightmare's Thirst | B | Instant | You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |
Faith Healer | 1W | Creature — Human Cleric | Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value. 1/1 |
Vernal Equinox | 3G | Enchantment | Any player may cast creature and enchantment spells as though they had flash. |
Make Your Move | 2W | Instant | Destroy target artifact, enchantment, or creature with power 4 or greater. |
Tribute to the Wild | 1G | Instant | Each opponent sacrifices an artifact or enchantment. |