M:tG card similarity search
2U · Creature — Vedalken Artificer Detective
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Activated abilities of artifacts you control cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Blasphemous Act | 8R | Sorcery | This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature. |
Feroz's Ban | 6 | Artifact | Creature spells cost {2} more to cast. |
Elderwood Scion | 3GW | Creature — Elemental | Trample, lifelink Spells you cast that target Elderwood Scion cost {2} less to cast. Spells your opponents cast that target Elderwood Scion cost {2} more to cast. 4/4 |
Sphere of Resistance | 2 | Artifact | Spells cost {1} more to cast. |
Thorn of Amethyst | 2 | Artifact | Noncreature spells cost {1} more to cast. |
Bound in Gold | 2W | Enchantment — Aura | Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. |
Intercessor's Arrest | 2W | Enchantment — Aura | Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities. |
Myth Unbound | 2G | Enchantment | Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card. |
Otepec Huntmaster | 1R | Creature — Human Shaman | Dinosaur spells you cast cost {1} less to cast. {T}: Target Dinosaur gains haste until end of turn. 1/2 |
Esper | Plane — Alara | Artifact spells cost {1} less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. |