M:tG card similarity search
XRR · Sorcery
Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)
Name | Mana | Type | Text |
---|---|---|---|
Soul Sear | 2R | Instant | Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. |
Close Quarters | 2RR | Enchantment | Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target. |
Eye for an Eye | WW | Instant | The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. |
Wojek Embermage | 3R | Creature — Human Wizard | Radiance — {T}: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it. 1/2 |
Impact Tremors | 1R | Enchantment | Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. |
Evaporate | 2R | Sorcery | Evaporate deals 1 damage to each white and/or blue creature. |
Dark Temper | 2R | Instant | Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. |
Knowledge and Power | 4R | Enchantment | Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to any target. |
Knife and Death | 2BB | Sorcery | Just a second (As long as this spell is on the stack, players can't move permanents.) One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way. |
Vengeful Ancestor | 2RR | Creature — Spirit Dragon | Flying Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever a goaded creature attacks, it deals 1 damage to its controller. 3/4 |