Card Codex

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17 May 2024: Card library updated.

Halam Djinn

5R · Creature — Djinn

Haste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. 6/5

Similar cards

Color identity:
NameManaTypeText
Common Cause 2WEnchantment Nonartifact creatures get +2/+2 as long as they all share a color.
Gift of Fangs BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Dread Slag 3BRCreature — Horror Trample Dread Slag gets -4/-4 for each card in your hand. 9/9
Viscid Lemures 4BCreature — Spirit {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3
Serra's Boon 2WEnchantment — Aura Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
Barrin's Unmaking 1UInstant Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Phyrexian Boon 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Call to Arms 1WEnchantment As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
Tahngarth's Rage REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.
Sea Legs UEnchantment — Aura Flash Enchant creature Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.
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