M:tG card similarity search
2B · Instant
Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
Name | Mana | Type | Text |
---|---|---|---|
Faith of the Devoted | 2B | Enchantment | Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life. |
Smallpox | BB | Sorcery | Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. |
Reweave | 5U | Instant — Arcane | Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle. Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
Phyrexian Tyranny | UBR | Enchantment | Whenever a player draws a card, that player loses 2 life unless they pay {2}. |
Blood-Toll Harpy | 2B | Creature — Harpy | Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life. 2/1 |
Lightning Volley | 3R | Instant | Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to any target." |
Ardenn, Intrepid Archaeologist | 2W | Legendary Creature — Kor Scout | At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.) 2/2 |
Angel of Destiny | 3WW | Creature — Angel Cleric | Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6 |
Whimwader | 4U | Creature — Elemental | Whimwader can't attack unless defending player controls a blue permanent. 6/4 |
Vanishing Verse | WB | Instant | Exile target monocolored permanent. |