Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Introduction to Annihilation

5 · Sorcery — Lesson

Exile target nonland permanent. Its controller draws a card.

Similar cards

Color identity:
NameManaTypeText
Humiliate WBSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.
Sigrid, God-Favored 1WWLegendary Creature — Human Warrior Flash First strike, protection from God creatures When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield. 2/2
Dream Pillager 5RRCreature — Dragon Flying Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards. 4/4
Treasure Cruise 7USorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Chaos Orb 2Artifact {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.
World Queller 3WWCreature — Avatar At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. 4/4
Heat Shimmer 2RSorcery Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."
Dragonstorm 8RSorcery Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Moderation 1WUEnchantment You can't cast more than one spell each turn. Whenever you cast a spell, draw a card.
Shimmering Mirage 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card.
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