M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Nature's Revolt | 3GG | Enchantment | All lands are 2/2 creatures that are still lands. |
| Living Lands | 3G | Enchantment | All Forests are 1/1 creatures that are still lands. |
| Melting | 3R | Enchantment | All lands are no longer snow. |
| Verdant Touch | 1G | Sorcery | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.) |
| Blood Moon | 2R | Enchantment | Nonbasic lands are Mountains. |
| Terra Eternal | 2W | Enchantment | All lands have indestructible. |
| Life | G | Sorcery | All lands you control become 1/1 creatures until end of turn. They're still lands. |
| A-Tatyova, Steward of Tides | GGU | Legendary Creature — Merfolk Druid | Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land. 4/4 |
| Tatyova, Steward of Tides | GGU | Legendary Creature — Merfolk Druid | Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. 3/3 |
| Natural Affinity | 2G | Instant | All lands become 2/2 creatures until end of turn. They're still lands. |