M:tG card similarity search
1U · Instant
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Burgeoning | G | Enchantment | Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. |
Thran Temporal Gateway | 4 | Legendary Artifact | {4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.) |
Didgeridoo | 1 | Artifact | {3}: You may put a Minotaur permanent card from your hand onto the battlefield. |
Pendant of Prosperity | 3 | Artifact | Pendant of Prosperity enters the battlefield under the control of an opponent of your choice. {2}, {T}: Draw a card, then you may put a land card from your hand onto the battlefield. Pendant of Prosperity's owner draws a card, then that player may put a land card from their hand onto the battlefield. |
Walking Atlas | 2 | Artifact Creature — Construct | {T}: You may put a land card from your hand onto the battlefield. 1/1 |
Scaled Herbalist | 1G | Creature — Lizard Druid | {T}: You may put a land card from your hand onto the battlefield. 1/3 |
Charmed Griffin | 3W | Creature — Griffin | Flying When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand. 3/3 |
Sakura-Tribe Scout | G | Creature — Snake Shaman Scout | {T}: You may put a land card from your hand onto the battlefield. 1/1 |
The Great Aurora | 6GGG | Sorcery | Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora. |
Broken Bond | 1G | Sorcery | Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield. |