M:tG card similarity search
3U · Sorcery
Draw three cards. Then discard two cards unless you discard a creature card.
Name | Mana | Type | Text |
---|---|---|---|
A-Case the Joint | 4U | Sorcery | Draw three cards, then look at the top card of each player's library. |
Enclave Cryptologist | U | Creature — Merfolk Wizard | Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card. 0/1 |
Lulu, Curious Hollyphant | 2WU | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card. 2/4 |
Murderer's Axe | 4 | Artifact — Equipment | Equipped creature gets +2/+2. Equip—Discard a card. |
Bloodthorn Flail | B | Artifact — Equipment | Equipped creature gets +2/+1. Equip—Pay {3} or discard a card. |
Sacred Rites | W | Instant | Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way. |
Fugitive Codebreaker | 1R | Creature — Goblin Rogue | Prowess, haste Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards. 2/1 |
Pyromancy | 2RR | Enchantment | {3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card. |
Thought Scour | U | Instant | Target player mills two cards. Draw a card. |
Sadistic Hypnotist | 3BB | Creature — Human Minion | Sacrifice a creature: Target player discards two cards. Activate only as a sorcery. 2/2 |