Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Razia's Purification

4RW · Sorcery

Each player chooses three permanents they control, then sacrifices the rest.

Similar cards

Color identity:
NameManaTypeText
Chronic Flooding 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.
Glimpse the Future 2USorcery Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Ransack the Lab 1BSorcery Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Strategic Planning 1USorcery Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Stitcher's Supplier BCreature — Zombie When Stitcher's Supplier enters the battlefield or dies, mill three cards. 1/1
Sulfuric Vapors 3REnchantment If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Aetherborn Marauder 3BCreature — Aetherborn Rogue Flying, lifelink When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. 2/2
Ghirapur Orrery 4Artifact Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Copper Longlegs 1GCreature — Phyrexian Spider Reach {1}{G}, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/3
Historian's Wisdom 2GEnchantment — Aura Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.
Page 72