M:tG card similarity search
1W · Enchantment
At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.
| Name | Mana | Type | Text |
|---|---|---|---|
| Magus of the Abyss | 3B | Creature — Human Wizard | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. 4/3 |
| Flesh to Dust | 3BB | Instant | Destroy target creature. It can't be regenerated. |
| Terminate | BR | Instant | Destroy target creature. It can't be regenerated. |
| Wreak Havoc | 2RG | Sorcery | This spell can't be countered. Destroy target artifact or land. |
| Perish | 2B | Sorcery | Destroy all green creatures. They can't be regenerated. |
| Plague Wind | 7BB | Sorcery | Destroy all creatures you don't control. They can't be regenerated. |
| Visara the Dreadful | 3BBB | Legendary Creature — Gorgon | Flying {T}: Destroy target creature. It can't be regenerated. 5/5 |
| Murderous Spoils | 5B | Instant | Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.) |
| Soul Rend | 1B | Instant | Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep. |
| Suleiman's Legacy | RW | Enchantment | When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated. |