Card Codex

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17 May 2024: Card library updated.

Short Circuit

1U · Enchantment — Aura

Flash Enchant artifact or creature As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.

Similar cards

Color identity:
NameManaTypeText
Irradiate 3BInstant Target creature gets -1/-1 until end of turn for each artifact you control.
Sultai Runemark 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)
Hazardous Conditions 2BGSorcery Creatures with no counters on them get -2/-2 until end of turn.
Feast of Succession 4BBSorcery All creatures get -4/-4 until end of turn. You become the monarch.
Grandmother Sengir 4BLegendary Creature — Human Wizard {1}{B}, {T}: Target creature gets -1/-1 until end of turn. 3/3
Maggot Therapy 2BEnchantment — Aura Flash Enchant creature Enchanted creature gets +2/-2.
Night Incarnate 4BCreature — Elemental Deathtouch When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/4
Final Flourish 1BInstant Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Halam Djinn 5RCreature — Djinn Haste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. 6/5
Boon of Emrakul 2BEnchantment — Aura Enchant creature Enchanted creature gets +3/-3.
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