Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sigil of Sleep

U · Enchantment — Aura

Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Cut the Tethers 2UUSorcery For each Spirit, return it to its owner's hand unless that player pays {3}.
Redeem the Lost 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Enslave 4BBEnchantment — Aura Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Vedalken Mastermind UUCreature — Vedalken Wizard {U}, {T}: Return target permanent you control to its owner's hand. 1/2
Crashing Tide 2USorcery This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.
Moonsnare Specialist 3UCreature — Human Ninja Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand. 2/2
Morgue Burst 4BRSorcery Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Field of Reality 2UEnchantment — Aura Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand.
Plow Through Reito 1WInstant — Arcane Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
Abduction 2UUEnchantment — Aura Enchant creature When Abduction enters the battlefield, untap enchanted creature. You control enchanted creature. When enchanted creature dies, return that card to the battlefield under its owner's control.
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