Card Codex

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17 May 2024: Card library updated.

Slaughter the Strong

1WW · Sorcery

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Similar cards

Color identity:
NameManaTypeText
Errant Doomsayers 1WCreature — Human Rebel {T}: Tap target creature with toughness 2 or less. 1/1
Stew the Coneys 2GInstant Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Razia's Purification 4RWSorcery Each player chooses three permanents they control, then sacrifices the rest.
Vesperlark 2WCreature — Elemental Flying When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/1
Zilortha, Strength Incarnate 3RGLegendary Creature — Dinosaur Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. 7/3
Big Game Hunter 1BBCreature — Human Rebel Assassin When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1
Righteous War 1WBEnchantment White creatures you control have protection from black. Black creatures you control have protection from white.
Clear Shot 2GInstant Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Sneaky Homunculus 1UCreature — Homunculus Illusion Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. 1/1
True Conviction 3WWWEnchantment Creatures you control have double strike and lifelink.
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