Card Codex

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17 May 2024: Card library updated.

Space Fungus Snickerdoodle

· Stickers

{TK}{TK} — Skulk (This creature can't be blocked by creatures with greater power.) {TK}{TK}{TK} — Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) {TK}{TK} — 3/2 {TK}{TK}{TK}{TK}{TK} — 6/8

Similar cards

Color identity:
NameManaTypeText
Roost of Drakes UEnchantment Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying. Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
Clown Extruder Artifact — Attraction Visit — Create a 1/1 white Clown Robot artifact creature token.
Foul Rebirth 2BSorcery — Adventure Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.
Eyes in the Skies 3WInstant Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
Kormus Bell 4Artifact All Swamps are 1/1 black creatures that are still lands.
Feywild Trickster 2UCreature — Gnome Warlock Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying. 2/2
Handy Dandy Clone Machine 3Artifact {2}, {T}: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist.
Howl of the Night Pack 6GSorcery Create a 2/2 green Wolf creature token for each Forest you control.
Irregular Cohort 2WWCreature — Shapeshifter Changeling (This card is every creature type.) When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. 2/2
Shadow Puppeteers 6UCreature — Faerie Wizard Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4
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