Card Codex

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17 May 2024: Card library updated.

Stalwart Pathlighter

2W · Creature — Human Soldier

Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. 3/1

Similar cards

Color identity:
NameManaTypeText
Drogskol Shieldmate 2WCreature — Spirit Soldier Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. 2/3
Skarrg Guildmage RGCreature — Human Shaman {R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. 2/2
Votary of the Conclave WCreature — Human Soldier {2}{G}: Regenerate Votary of the Conclave. 1/1
Battle Frenzy 2RInstant Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
Hijack 1RRSorcery Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Conclave Phalanx 4WCreature — Human Soldier Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. 2/4
First Response 3WEnchantment At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.
Appeal GSorcery Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Rhystic Scrying 2UUSorcery Draw three cards. Then if any player pays {2}, discard three cards.
Hydra's Impenetrable Hide Sorcery Each Head gains indestructible until the end of the Hydra's next turn.
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