Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Cheese Stands Alone

4WW · Enchantment

When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.

Similar cards

Color identity:
NameManaTypeText
Idle Thoughts 3UEnchantment {2}: Draw a card if you have no cards in hand.
Cramped Bunker 4RGEnchantment At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it.
Resourceful Defense 2WEnchantment Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
Leyline Surge Enchantment At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield.
Triskaidekaphile 1UCreature — Human Wizard You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card. 1/3
Suntail Squadron 2WWInstant Conjure a card named Suntail Hawk into your hand. If you have fewer than 7 cards in hand, repeat this process.
Retraced Image USorcery Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
Winds of Change RSorcery Each player shuffles the cards from their hand into their library, then draws that many cards.
Reknit 1G/WInstant Regenerate target permanent.
Norn's Disassembly WEnchantment {1}{W}, Sacrifice a historic permanent: Seek a historic card.
Page 4