M:tG card similarity search
U · Instant
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Name | Mana | Type | Text |
---|---|---|---|
Spell Burst | XU | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell with mana value X. |
Glint Hawk Idol | 2 | Artifact | Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. {W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn. |
Artificial Evolution | U | Instant | Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.) |
Spell Blast | XU | Instant | Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.) |
Earthen Arms | 1G | Sorcery | Put two +1/+1 counters on target permanent. Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Trigger Happy | 1R | Instant | Choose a triggered ability of target permanent. It triggers. You control that ability. |
Damping Engine | 4 | Artifact | A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn. |
Hissing Quagmire | Land | Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. | |
Jade Idol | 4 | Artifact | Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. |
Swift Silence | 2WUU | Instant | Counter all other spells. Draw a card for each spell countered this way. |