Card Codex

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17 May 2024: Card library updated.

Tide of War

4RR · Enchantment

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

Similar cards

Color identity:
NameManaTypeText
Glyph of Doom BInstant Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.
Serene Master 1WCreature — Human Monk Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat. 0/2
Brushwagg 1GGCreature — Brushwagg Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. 3/2
Alaborn Zealot WCreature — Human Soldier When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot. 1/1
Loyal Sentry WCreature — Human Soldier When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. 1/1
Elder Land Wurm 4WWWCreature — Dragon Wurm Defender, trample When Elder Land Wurm blocks, it loses defender. 5/5
Siege Elemental 4RRCreature — Elemental Trample Untapped creatures can't block. Tapped creatures can block. 6/6
Skewer Slinger 1RCreature — Dwarf Knight Reach Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature. 1/3
Zndrsplt, Eye of Wisdom 4ULegendary Creature — Homunculus Partner with Okaun, Eye of Chaos (When this creature enters the battlefield, target player may put Okaun into their hand from their library, then shuffle.) At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, draw a card. 1/4
War Cadence 2REnchantment {X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
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