Card Codex

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17 May 2024: Card library updated.

Timber Wolves

G · Creature — Wolf

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 1/1

Similar cards

Color identity:
NameManaTypeText
Young Wolf GCreature — Wolf Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1
Woodlot Crawler UBCreature — Insect Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Protection from green 2/1
Hidden Path 2GGGGEnchantment Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Zombie Outlander UBCreature — Zombie Scout Protection from green 2/2
Sacred Wolf 2GCreature — Wolf Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/1
Trolls of Tel-Jilad 5GGCreature — Troll Shaman {1}{G}: Regenerate target green creature. 5/6
Bestial Menace 3GGSorcery Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
Giant Mantis 3GCreature — Insect Reach (This creature can block creatures with flying.) 2/4
Vodalian Zombie UBCreature — Merfolk Zombie Protection from green 2/2
Child of the Pack 2RGCreature — Human Werewolf {2}{R}{G}: Create a 2/2 green Wolf creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/5
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