Card Codex

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17 May 2024: Card library updated.

Waking the Trolls

4RG · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Similar cards

Color identity:
NameManaTypeText
Sporemound 3GGCreature — Fungus Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token. 3/3
Tyranid Invasion 3GSorcery Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.
Wild Endeavor 4GGSorcery Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
Choking Sands 1BBSorcery Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
Natural Balance 2GGSorcery Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.
Melting 3REnchantment All lands are no longer snow.
A-Tatyova, Steward of Tides GGULegendary Creature — Merfolk Druid Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land. 4/4
Tatyova, Steward of Tides GGULegendary Creature — Merfolk Druid Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. 3/3
Spiteful Blow 4BBSorcery Destroy target creature and target land.
Stream of Acid 2BBSorcery Destroy target land or nonblack creature.
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