Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wand of Ith

4 · Artifact

{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.

Similar cards

Color identity:
NameManaTypeText
Athreos, God of Passage 1WBLegendary Enchantment Creature — God Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life. 5/4
Triumph of Cruelty 2BEnchantment At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.
Never Happened 2BSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Brain Pry 1BSorcery Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.
Mind Ravel 2BSorcery Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
Liesa, Shroud of Dusk 2WWBLegendary Creature — Angel Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life. 5/5
Kaito's Pursuit 2BSorcery Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Centaur Veteran 5GCreature — Centaur Trample {G}, Discard a card: Regenerate Centaur Veteran. 3/3
Dark Tutelage 2BEnchantment At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Oath of Druids 1GEnchantment At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
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