Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wild Defiance

2G · Enchantment

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Frostwalla 2GSnow Creature — Lizard {S}: Frostwalla gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2
Plated Rootwalla 4GCreature — Lizard {2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate only once each turn. 3/3
Rootwalla 2GCreature — Lizard {1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn. 2/2
The Celestus 3Legendary Artifact If it's neither day nor night, it becomes day as The Celestus enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
For the Emperor! 3WSorcery Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
Warfire Javelineer 3RCreature — Minotaur Warrior When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. 2/3
Kiln Walker 3Artifact Creature — Phyrexian Construct Whenever Kiln Walker attacks, it gets +3/+0 until end of turn. 0/3
Goblin Slingshot Artifact — Contraption Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.
Armed and Armored 1WInstant Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
Dwarven Song RInstant One or more target creatures become red until end of turn.
Page 150