Card Codex

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17 May 2024: Card library updated.

Wild Endeavor

4GG · Sorcery

Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Bend or Break 3RSorcery Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
Beast Within 2GInstant Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Cabal Conditioning 6BSorcery Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
Aven Mindcensor 2WCreature — Bird Wizard Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead. 2/1
Circuits Act 2RSorcery Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.
Lost Order of Jarkeld 2WWCreature — Human Knight As Lost Order of Jarkeld enters the battlefield, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls. 1+*/1+*
Flock of Rabid Sheep XGGSorcery Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.
Journey to the Oracle 2GGSorcery You may put any number of land cards from your hand onto the battlefield. Then if you control eight or more lands, you may discard a card. If you do, return Journey to the Oracle to its owner's hand.
Seed Spark 3WInstant Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens.
Morphic Tide Phenomenon When you encounter Morphic Tide, each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library in any order. (Then planeswalk away from this phenomenon.)
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