Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Wild Evocation

5R · Enchantment

At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Similar cards

Color identity:
NameManaTypeText
Baloth Cage Trap 3GGInstant — Trap If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost. Create a 4/4 green Beast creature token.
Toll of the Invasion 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Gaea's Balance 3GSorcery As an additional cost to cast this spell, sacrifice five lands. Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.
Charmed Griffin 3WCreature — Griffin Flying When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand. 3/3
Cold Snap 2WEnchantment Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands they control.
Shattered Dreams BSorcery Target opponent reveals their hand. You choose an artifact card from it. That player discards that card.
Dream Halls 3UUEnchantment Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Skullcage 4Artifact At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
Curse of Surveillance 4UEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.
Fall BRSorcery Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.
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