Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Animate Wall

W · Enchantment — Aura

Enchant Wall Enchanted Wall can attack as though it didn't have defender.

Similar cards

Color identity:
NameManaTypeText
Sibilant Spirit 5UCreature — Spirit Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6
Temple Thief 1BCreature — Human Rogue Temple Thief can't be blocked by enchanted creatures or enchantment creatures. 2/2
Sun Clasp 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand.
Sultai Runemark 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)
Floodtide Serpent 4UCreature — Serpent Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.) 4/4
Duelist's Heritage 2WEnchantment Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Phantom Wings 1UEnchantment — Aura Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
Aurochs 3GCreature — Aurochs Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. 2/3
Tenuous Truce 1WEnchantment — Aura Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.
Failed Conversion 4BEnchantment — Aura Enchant creature Enchanted creature gets -4/-4. When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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