Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodboil Sorcerer

3R · Creature — Human Shaman

When Bloodboil Sorcerer enters the battlefield, you take the initiative. Crown of Madness — {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/3

Similar cards

Color identity:
NameManaTypeText
Unravel the Aether 1GInstant Choose target artifact or enchantment. Its owner shuffles it into their library.
Faunsbane Troll 2BGCreature — Troll When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) {1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. 4/4
Structural Collapse 5RSorcery Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.
Phyrexian Infiltrator 2BCreature — Phyrexian Minion {2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) 2/2
Megatherium 2GCreature — Beast Trample When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. 4/4
Resculpt 1UInstant Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Inspiring Captain 3WCreature — Human Knight When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Scourglass 3WWArtifact {T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.
War Priest of Thune 1WCreature — Human Cleric When War Priest of Thune enters the battlefield, you may destroy target enchantment. 2/2
Soldier of the Grey Host 3WCreature — Spirit Soldier Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
Page 135