Card Codex

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17 May 2024: Card library updated.

Call of the Nightwing

2UB · Sorcery

Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Hornet Queen 4GGGCreature — Insect Flying, deathtouch When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch. 2/2
Into the Fae Court 3UUSorcery Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."
Call of the Conclave GWSorcery Create a 3/3 green Centaur creature token.
Centaur Glade 3GGEnchantment {2}{G}{G}: Create a 3/3 green Centaur creature token.
Forbidden Friendship 1RSorcery Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
Urza's Factory Land — Urza's {T}: Add {C}. {7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.
Alive 3GSorcery Create a 3/3 green Centaur creature token. Fuse (You may cast one or both halves of this card from your hand.)
Tatsumasa, the Dragon's Fang 6Legendary Artifact — Equipment Equipped creature gets +5/+5. {6}, Exile Tatsumasa, the Dragon's Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies. Equip {3}
Hellion Eruption 5RSorcery Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
Coursers' Accord 4GWSorcery Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)
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