Card Codex

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17 May 2024: Card library updated.

Coal Hill School

· Plane — Earth

Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, return target historic card from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Minamo Plane — Kamigawa Whenever a player casts a spell, that player may draw a card. Whenever chaos ensues, each player may return a blue card from their graveyard to their hand.
The Caldaia Plane — Capenna Creature spells you cast from your hand have blitz {3}. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Whenever chaos ensues, return target creature card from your graveyard to your hand.
Forced Fruition 4UUEnchantment Whenever an opponent casts a spell, that player draws seven cards.
Insight 2UEnchantment Whenever an opponent casts a green spell, you draw a card.
Heartwood Storyteller 1GGCreature — Treefolk Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. 2/3
Glademuse 2GCreature — Beast Whenever a player casts a spell, if it's not their turn, that player draws a card. 2/4
Zenith Chronicler 2Artifact Creature — Phyrexian Construct Whenever a player casts their first multicolored spell each turn, each other player draws a card. 3/1
Recover 2BSorcery Return target creature card from your graveyard to your hand. Draw a card.
Secrets of the Dead 2UEnchantment Whenever you cast a spell from your graveyard, draw a card.
River Kelpie 3UUCreature — Beast Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
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