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17 May 2024: Card library updated.

Curse of Vitality

2W · Enchantment — Aura Curse

Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.

Similar cards

Color identity:
NameManaTypeText
Lifesmith 1GCreature — Human Artificer Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life. 2/1
Sibilant Spirit 5UCreature — Spirit Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6
Spark Reaper 2BCreature — Zombie {3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card. 2/3
Mercadia's Downfall 2RInstant Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
Plague Drone 3BCreature — Demon Flying Rot Fly — If an opponent would gain life, that player loses that much life instead. 3/3
Swarm Guildmage BGCreature — Elf Shaman {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2
Public Enemy 2UEnchantment — Aura Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.
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Knockout Blow 2WInstant This spell costs {2} less to cast if it targets a red creature. Knockout Blow deals 4 damage to target attacking or blocking creature and you gain 2 life.
Berserkers of Blood Ridge 4RCreature — Human Berserker Berserkers of Blood Ridge attacks each combat if able. 4/4
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